![]() This option enables you (using a tree view in Autodesk 3DS Max, for example) to select individual components and groups with all their children and each connected face set as separate meshes. These meshes are organized according to their place in the component and group hierarchy. Full Hierarchy: This option, selected by default, creates meshes for each top-level nested component and group and for non-grouped entities based on the connection of faces.Export drop-down list: Choose how you want to organize meshes in the exported 3DS file. ![]() In the Geometry area, you find options for how SketchUp geometry appears in a 3DS file: The rest of this section helps you decode how each of these options impacts your exported 3DS file. When you open the 3DS Export Options dialog box, you see a long list of options. Click Export, and your file is saved in the location you selected.Select your options, which are explained in the following list, and click OK to return to the export dialog box. You can change the file name if you like in the Save As box. (Optional) By default, the 3DS file has the same name as your SketchUp model.From the Format drop-down list, select 3DS File (*.3ds).Navigate to the location where you want to save your file.When your SketchUp model is ready to export to 3DS, follow these steps: If you need to export layers, exporting to the DWG format might be a better solution. Any layers you assign in SketchUp don’t appear in your exported 3DS file. Make sure you can live without your layers. ![]() Faces are not output, however, if they are hidden or reside on a hidden layer. Rendering display options are not taken into account, which means that faces are output even if SketchUp is in wireframe mode. Only entities that are currently visible in SketchUp are output to the 3DS file.
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